Yovann Thieme

9 To 5 Horror
Walking Sim Horrific
This project was carried out during the first year of Master's degree. We were a team of 4 Game designers with 1 month to produce it.
What was my job?
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Design of the intentions of the prototype
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Design of the third part
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Blockmesh of the third part
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Gameplay integration of the third part
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Graphical integration of the third part
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Lighting in the whole game
Skills acquired
9 To 5 Horror is my second project on Unreal Engine. It allowed me to continue getting familiar with the engine and its tools.
This project taught me:
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The Unreal modeling tool
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Introduction to the Level Streaming workflow
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Deepening the blueprints (environmental elements for the atmosphere)
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Basic lighting in Unreal
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Graphical integration in Unreal
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Strengthening my understanding of the needs of level artists and their needs to facilitate the graphical integration of a level